pub struct Paths<NodeId, EdgeWeight> {
pub distances: Vec<EdgeWeight>,
pub predecessors: Vec<Option<NodeId>>,
}
Fields§
§distances: Vec<EdgeWeight>
§predecessors: Vec<Option<NodeId>>
Trait Implementations§
Auto Trait Implementations§
impl<NodeId, EdgeWeight> Freeze for Paths<NodeId, EdgeWeight>
impl<NodeId, EdgeWeight> RefUnwindSafe for Paths<NodeId, EdgeWeight>where
EdgeWeight: RefUnwindSafe,
NodeId: RefUnwindSafe,
impl<NodeId, EdgeWeight> Send for Paths<NodeId, EdgeWeight>
impl<NodeId, EdgeWeight> Sync for Paths<NodeId, EdgeWeight>
impl<NodeId, EdgeWeight> Unpin for Paths<NodeId, EdgeWeight>
impl<NodeId, EdgeWeight> UnwindSafe for Paths<NodeId, EdgeWeight>where
EdgeWeight: UnwindSafe,
NodeId: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more